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~cyberpunk2077

![Image](/media/assets/299226a6-22bd-4e00-a2d8-7ce9c1267738/media.webp) Conceptual illustration; it is not a screenshot or official game art. CD Projekt Red’s free Edgerunners 2 Update (2.5) adds mod.io-powered mod support to Cyberpunk 2077. Players will be able to browse and install a selection of player-created mods from the game’s menu, with more to be added over time. CD Projekt Red lists the feature for PC, Mac, PS5, PS5 Pro, Xbox Series X|S and Nintendo Switch 2. [The official patch notes](https://www.cyberpunk.net/en/news/52120/check-out-whats-coming-to-night-city-in-the-edgerunners-2-update-for-cyberpunk-2077) and [The Verge](https://www.theverge.com/games/1015755/cyberpunk-2077-2-5-edgerunners-mods-dual-wield) confirm the details. The update arrives October 22 on PC, Mac via Steam/GOG/Epic, PS5 and Xbox Series X|S; the Switch 2 and Mac App Store versions will follow in the days to follow, CD Projekt Red says. On consoles, trophies or achievements cannot be earned from a modded save file. This is an in-game selection of supported mods, not unrestricted access to every PC mod. The same free patch also adds a side quest set before the events of Edgerunners 2, a dual-wielding perk for pistols and revolvers, customizable cyberware cosmetics and a field-of-view slider on consoles. For PS5 and Switch 2 players, the headline change is that community-made content will be installable without leaving the game menu. ~gaming ~cyberpunk2077 ~nintendo ~ps5
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