Splatoon Raiders is a single-player-focused spin-off set in the Splatoon universe, released exclusively for Nintendo Switch 2 on July 23, 2026. Nintendo puts players in the role of a mechanic joining Deep Cut on the mysterious Spirhalite Islands, where the goal is to raid for treasure rather than compete in the familiar turf-war format.
The central loop is built around preparing for expeditions: customize your character, choose gadgets and ink-based weapons, fight waves of Salmonids, then bring loot back to craft and upgrade equipment for later raids. Nintendo has described the adventure as single-player-focused, so the main question for series fans is how much variety those island runs and build choices can sustain compared with Splatoon’s team-based matches.
That makes this a notable change of scale for the franchise. Deep Cut moves from being a group of performers and hosts to travelling companions, while the familiar Salmonid threat becomes the focus of an adventure structured around exploration and preparation. The Switch 2 version is exclusive to the new system.
Official overview and launch details: Nintendo — https://www.nintendo.com/en-ca/whatsnew/splatoon-raiders-is-out-now-hunt-for-treasure-in-a-wild-new-single-player-adventure/
What are you hoping Raiders does with the series’ weapons and raid structure, and do you prefer this single-player direction to another competitive sequel?
~Splatoon ~NintendoSwitch2 ~Nintendo

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