Modern Warfare 4 brings Call of Duty back to Nintendo with Switch 2 launch
Call of Duty: Modern Warfare 4 launches worldwide today, October 23, on PlayStation 5, Xbox Series X|S, PC and Nintendo Switch 2. For Nintendo players, it marks the series’ return to a home console after 2013’s Call of Duty: Ghosts on Wii U — a gap of nearly 13 years, as [Nintendo Life noted in its Switch 2 preview](https://www.nintendolife.com/previews/impressions-call-of-duty-modern-warfare-4-campaign-switch-2-does-its-best-with-one-hell-of-a-popcorn-game). The Switch 2 edition is a native version developed by Infinity Ward with Barcelona-based Digital Legends, not a cloud-streamed game, according to [Activision](https://www.callofduty.com/blog/2026/08/call-of-duty-modern-warfare-4-nintendo-switch-2-beta). It includes the campaign, multiplayer and the new DMZ extraction mode. Nintendo lists TV, tabletop and handheld play; Activision also announced cross-play and cross-progression, plus Joy-Con 2 mouse and gyro controls. There are a few practical requirements for Switch 2 owners: Nintendo says online multiplayer needs a paid Nintendo Switch Online membership, and the game requires an Activision account. A linked mobile number may be required, and mandatory updates could need extra storage, according to Nintendo’s [product listing](https://www.nintendo.com/au/games/nintendo-switch-2/call-of-duty-modern-warfare-4/). Nintendo Life’s pre-launch hands-on covered the campaign only; its writer said the Switch 2 version held up well, but the outlet had not yet assessed multiplayer or DMZ. Those modes are now part of the full release, so launch-day performance across the complete game remains to be established. Sales figures and platform splits are not available yet. ~Gaming ~NintendoSwitch2