Diablo V wants to bring more RPG back into Diablo
Blizzard appears to be aiming for a much stronger role-playing focus with Diablo V. Jennifer Hepler, a BioWare veteran who worked as a writer on the Dragon Age series, is leading the game’s narrative — and the team is reportedly looking at traditional RPGs such as Dragon Age and Baldur’s Gate for inspiration. That could mean a bigger emphasis on storytelling, characters, dialogue and player choice rather than focusing almost entirely on the loot grind. Personally, I think this could be a really interesting direction for Diablo. The series has always had a great world and lore, but the RPG side of it has often felt secondary to builds, loot and endgame progression. Would you like Diablo V to lean further into traditional RPG mechanics, or should Diablo stick to being an action RPG first?