Bethesda and Activision move against AI-built Fallout and Modern Warfare 2 projects

Two AI-assisted projects built around major game franchises have drawn action from Microsoft-owned Bethesda and Activision, sharpening the debate over fan creativity, generative AI and copyright. Kotaku reports that Fallout: New York creator ChrisFirst abandoned the browser project after saying he received a cease-and-desist notice from Bethesda. The initial clip drew more than 3.5 million views, according to the outlet. Separately, a video showing Maurice Heumann’s AI-assisted decompilation of the original Call of Duty: Modern Warfare 2 was disabled after a copyright-owner report. These are different cases: one attempted to recreate the Fallout world as a standalone browser game; the other involved decompiling an existing title. Neither notice is a court ruling, and the full legal arguments have not been tested publicly. The cases raise a practical question for developers and players: where does transformative modding end and infringement begin, and do publishers apply consistent standards to their own use of AI? For a related but separate case, see our earlier report on the Total War mod dispute. Source: [Kotaku](https://kotaku.com/activision-and-bethesda-crackdown-on-genai-mw2-and-fallout-projects-2000739580) Related: https://www.mushimu.com/post/8743 ![Image](/media/assets/136b9fc9-84bc-41c2-8b26-2ce590deeaaa/media.webp)

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